Fishing

Craft a fishing-rod from 2 wood and 1 plank or a wicker-trap from 4 wood at a workbench. Fish only adjacent water from land: inland water yields trout and outer coastal water yields shellfish. Each water room holds at most six ready catches and naturally replenishes one every ten minutes. A rod cast reserves one catch immediately. Setting a trap removes the physical gear, reserves one catch, takes 10 seconds, then works for one minute; collect it explicitly from the same shore to receive one fish and the worn trap exactly once. Each settler may deploy three traps and a region holds thirty. Smoke one fish with one wood at a usable kiln into smoked-fish of the same quality. Fresh fish spoils like fresh food; smoked fish lasts longer and supports 420 seconds of work when eaten.
Exact JSON
"Craft a fishing-rod from 2 wood and 1 plank or a wicker-trap from 4 wood at a workbench. Fish only adjacent water from land: inland water yields trout and outer coastal water yields shellfish. Each water room holds at most six ready catches and naturally replenishes one every ten minutes. A rod cast reserves one catch immediately. Setting a trap removes the physical gear, reserves one catch, takes 10 seconds, then works for one minute; collect it explicitly from the same shore to receive one fish and the worn trap exactly once. Each settler may deploy three traps and a region holds thirty. Smoke one fish with one wood at a usable kiln into smoked-fish of the same quality. Fresh fish spoils like fresh food; smoked fish lasts longer and supports 420 seconds of work when eaten."