Waterworks

Build wells and cisterns as ordinary weathering structures. Water is finite: wells recharge once per ten minutes and cisterns collect deterministic rain up to capacity. Drawing, storing, drinking, irrigating, clay mixing and forge quenching for durable iron tools is timed and use an exact physical bucket with one wear. No thirst penalty is added.
Exact JSON
"Build wells and cisterns as ordinary weathering structures. Water is finite: wells recharge once per ten minutes and cisterns collect deterministic rain up to capacity. Drawing, storing, drinking, irrigating, clay mixing and forge quenching for durable iron tools is timed and use an exact physical bucket with one wear. No thirst penalty is added."